Poe Dps Calculator






PoE DPS Calculator – Calculate Your Path of Exile DPS


PoE DPS Calculator

Estimate your Damage Per Second in Path of Exile

Calculate Your DPS


Your skill’s minimum base damage before any modifiers.


Your skill’s maximum base damage before any modifiers.


Sum of all “% increased damage” modifiers (from tree, gear, etc.). Enter 300 for 300%.


First “more” damage multiplier (e.g., a support gem, enter 1.39 for 39% more).


Second “more” damage multiplier (e.g., another support gem, enter 1.2 for 20% more, or 1 if none).


Third “more” damage multiplier (or 1 if none).


Your skill’s attacks or casts per second.


Your skill’s critical strike chance (e.g., 45 for 45%). Cannot exceed 100%.


Your critical strike multiplier (base is 150%, add your extra, e.g., 350 for 350% total).




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Average DPS (including Crits)

Intermediate Calculations

Average Base Hit:
Total Increased Multiplier:
Total More Multiplier:
Effective Damage (before crit):
Effective Crit Chance: %
Effective Crit Multiplier: %
Average Hit (with crit):
Non-Crit DPS:
Crit DPS Contribution:

Formula Used

Average Hit = (Base Min + Base Max)/2 * (1 + %Increased/100) * More1 * More2 * More3 * ( (1 – CritChance/100) + (CritChance/100 * CritMulti/100) )
Average DPS = Average Hit * Attacks/Casts per Second

DPS Breakdown Chart

0
Non-Crit
0
Crit Cont.
0
Total DPS
Damage Per Second

Visual breakdown of DPS from non-critical hits and critical hits.

Damage Breakdown Table

Component Damage per Hit Chance Average Contribution
Non-Critical Hit – %
Critical Hit – %
Total Average Hit

Breakdown of average damage per hit considering critical and non-critical strikes.

What is a PoE DPS Calculator?

A poe dps calculator (Path of Exile Damage Per Second Calculator) is a tool used by players of the game Path of Exile to estimate the average damage their character’s skills deal over one second. Unlike the in-game tooltip DPS, which often misses many conditional or complex damage modifiers, a good poe dps calculator, especially external ones like Path of Building, aims to provide a more accurate representation by allowing users to input various stats including base damage, increased damage, more multipliers, attack/cast speed, critical strike chance, and critical strike multiplier.

Players use a poe dps calculator to compare gear, optimize passive skill tree choices, and select support gems to maximize their damage output. It’s crucial for understanding how different stats interact and contribute to the overall DPS. Beginners and veterans alike rely on these calculators to fine-tune their builds.

Common misconceptions are that the in-game tooltip is always accurate or that stacking one stat (like increased damage) is always the best way to increase DPS. A poe dps calculator helps illustrate the multiplicative nature of “more” multipliers and the importance of balancing different damage-scaling vectors.

PoE DPS Calculator Formula and Mathematical Explanation

The core DPS calculation in Path of Exile involves several steps, considering different types of damage modifiers and critical strikes.

  1. Average Base Damage: The starting point is the skill’s base damage range: `Avg Base = (Min Damage + Max Damage) / 2`.
  2. Increased Damage: All sources of “% increased damage” are added together: `Total Increased Multi = 1 + (Sum of % Increased / 100)`.
  3. More Damage: “More” damage multipliers are multiplicative with each other: `Total More Multi = More Multi 1 * More Multi 2 * …`.
  4. Base Effective Damage: Before crits: `Effective Damage = Avg Base * Total Increased Multi * Total More Multi`.
  5. Critical Strike Impact: We calculate damage from non-crits and crits separately and average them based on crit chance.
    • `Non-Crit Hit = Effective Damage`
    • `Crit Hit = Effective Damage * (Crit Multi / 100)`
    • `Average Hit = (Non-Crit Hit * (1 – Crit Chance/100)) + (Crit Hit * Crit Chance/100)`
  6. Final DPS: `Average DPS = Average Hit * Attacks/Casts per Second`.

Variables Table

Variable Meaning Unit Typical Range
Min Damage Minimum base damage of the skill/weapon Damage 1 – 1000+
Max Damage Maximum base damage of the skill/weapon Damage 1 – 1500+
% Increased Damage Sum of all additive % increases % 0 – 1000+
More Multiplier Multiplicative damage factor (e.g., from a gem) Multiplier (e.g., 1.39) 1.0 – 1.5+ per source
APS/CPS Attacks or Casts Per Second Per Second 0.5 – 20+
Crit Chance Chance to land a critical strike % 5 – 100
Crit Multi Critical strike damage multiplier % 150 – 800+

Our simplified poe dps calculator above uses these principles.

Practical Examples (Real-World Use Cases)

Example 1: Comparing Support Gems

A player is using Ice Shot and hesitates between Added Cold Damage (adds 50-75 cold damage, assume no other added) and Elemental Damage with Attacks (40% more elemental damage). Their base physical is 100-150, 400% increased, 1.2 more from another gem, 5 APS, 50% crit, 300% crit multi.

With Added Cold: Base 150-225, 400% inc, 1.2 more, 5 APS, 50% crit, 300% multi. Use the poe dps calculator to find DPS.

With EDwA: Base 100-150, 400% inc, 1.2 * 1.4 more, 5 APS, 50% crit, 300% multi. Use the poe dps calculator again. The higher result guides the choice.

Example 2: Passive Tree Node

A character has 200% increased damage and is considering a node that gives 30% increased damage vs one giving 20% attack speed. They have 100-150 base, 1.5 more, 4 APS, 30% crit, 250% multi.

Current: 200% inc, 4 APS. Input into the poe dps calculator.

+30% Inc: 230% inc, 4 APS. Calculate DPS.

+20% AS: 200% inc, 4.8 APS (4 * 1.2). Calculate DPS. Compare results to see which node gives more damage.

How to Use This PoE DPS Calculator

  1. Enter Base Damage: Input the minimum and maximum base damage of your skill. This is before any “increased” or “more” modifiers.
  2. Add Increased Damage: Sum up all sources of “% increased damage” that apply to your skill (from the passive tree, gear, jewels, etc.) and enter the total percentage.
  3. Input More Multipliers: Enter your “more” damage multipliers individually. If a gem says “39% more damage”, enter 1.39. If you have multiple, put them in separate fields. If none, enter 1.
  4. Enter Speed: Input your attacks or casts per second.
  5. Add Critical Strike Stats: Enter your critical strike chance (as a percentage, e.g., 45 for 45%) and your total critical strike multiplier (e.g., 350 for 350%).
  6. Calculate and Observe: The “Average DPS” is your primary result. Check intermediate values to understand contributions. The chart and table provide further breakdown.

The results from the poe dps calculator help you see if you need more base damage, increased damage, more multipliers, speed, or crit to improve your DPS.

Key Factors That Affect PoE DPS Results

  • Base Damage: Higher base damage from your weapon or skill gems directly scales everything else.
  • Increased Damage: While important, it has diminishing returns compared to “more” multipliers if stacked excessively without balancing other stats. Check our guide on {related_keywords[0]} for more.
  • More Multipliers: These are very powerful as they multiply your damage after increased modifiers. Stacking different “more” sources is key.
  • Attack/Cast Speed: Directly increases how often you deal damage. Sometimes better than more damage per hit. Learn about {related_keywords[1]}.
  • Critical Strike Chance & Multiplier: A good balance of crit chance and multiplier significantly boosts average DPS. High crit multi is useless with low crit chance. See our {related_keywords[2]} article.
  • Enemy Resistances & Armour: Not directly in this simple poe dps calculator, but enemy defenses reduce your actual damage dealt. Penetration and reduction are vital.
  • Accuracy (for Attacks): If your chance to hit isn’t 100%, your effective DPS is lower. This calculator assumes 100% hit.
  • Conditional Modifiers: Damage against chilled enemies, on full life, etc., are not always active and complicate simple poe dps calculator estimates.

Frequently Asked Questions (FAQ)

Is this poe dps calculator as accurate as Path of Building?
No, Path of Building (Community Fork) is far more comprehensive as it imports your character and considers many more game mechanics, buffs, debuffs, and conditionals. This is a simplified calculator for quick estimates.
Does this include damage over time (DoT) DPS?
No, this calculator focuses on hit-based DPS. DoT DPS has its own scaling (see {related_keywords[3]}).
How do I find my base damage?
Look at your skill gem or weapon, and remove any added damage from gear or auras to isolate the base values.
What if I have multiple sources of added damage?
Sum all sources of added minimum damage and add to your base min, and sum all added max and add to base max before entering into the poe dps calculator.
Why is my in-game tooltip DPS different?
The in-game tooltip often doesn’t account for many support gems’ effects, enemy resistances, or conditional damage. It’s notoriously unreliable for complex builds. We have an article on {related_keywords[4]}.
How do “more” multipliers work?
They multiply your damage after all “increased” damage sources are applied. If you have 30% more and 40% more, it’s 1.3 * 1.4 = 1.82 times the damage, not 1.7.
Is 100% crit chance possible?
Yes, with enough investment, it’s possible to reach or get very close to the 100% crit chance cap.
Where does base crit multiplier come from?
All characters and skills have a base critical strike multiplier of 150%. Additional crit multi comes from gear, passives, and gems.

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